Contact Information
Address
Mine Shaft Entertainment 12461 Combie Rd Auburn CA 95602Phone - (530) 906-1079
Fax - (530) 269-7759
Rich Adam - CEO richadam@mineshaft.org
Ed Rotberg - Co-founder edrotberg@mineshaft.org

Mine Shaft Entertainment has just released it's first iPhone title, Tilt-a-Ball into the market. We started a simple project to learn the iPhone platform, and the idea actually turned out to be pretty fun. So we decided to take it to market as Tilt-a-Ball. It is a brick breaker game that uses the accelerometer to control the ball instead of the traditional ball/paddle paradigm. UPDATE: Tilt-a-Ball Lite has just been released into the App Store. The Lite version lets you try a couple of the levels in the game for FREE!
Here is a review from appofmyeye.com
It’s always an honor when Game Industry vets like Rich Adam and Ed Rotberg from Mine Shaft Entertainment contact you for any reason. These guys worked at Atari when it was on top of the video game arcade world in the late 70’s and early 80’s. They have the original Missile Command and BattleZone listed to their credits. Later, Rich also worked on the first versions of John Madden Football and PGA Golf Tour at EA. Whether as producers, designers, or programmers, these guys did it all contributing to a craft that only a lucky few ever get to make into a career. So, obviously, the pleasure was all mine when they asked if I would look at their Tilt-a-Ball game for the iPhone. A brick breaker game with a twist: instead of a paddle, just use the accelerometer to tilt the device in the desired direction in which you want the ball to go. With a bubble level tool built-in, use various brick types and special balls throughout the game to advance levels as well as your score before time runs out. Overall, a simple yet well-executed concept, which you would come to expect from seasoned pros like these.

Mine Shaft Entertainment and Delta Tao are pleased to announce that Mine Shaft is currently in the process of converting the popular Delta Tao game Spaceward Ho! for release on to the iPhone platform. Spaceward Ho! has legions of loyal devotees many of whom have inquired about its availability for the iPhone platform. Since its market introduction in 1990, Spaceward Ho! has received worldwide acclaim including its induction into the Macworld Hall of Fame.
We are very excited and busy here at Mine Shaft to be working on a project of this caliber for the iPhone platform and we will provide updates about the coming availability of Spaceward Ho! to the App Store near you.
Tilt-a-Ball has many different sets of ball types. Each type has its own unique characteristic. As you progress through the levels in the game, new ball types are unlocked adding variety and additional strategies to beat the higher levels in the game.
Ball Types
| Second fastest and slickest ball | |
| Third fastest and slickest ball | |
| The fastest and slickest ball | |
| Fourth fastest and fourth slickest ball | |
| Second slowest and second stickiest ball | |
| The slowest and stickiest ball |

Tilt-a-Ball has many different sets of brick types too. Each brick type has its own unique characteristic. As you progress through the levels in the game, new brick types are unlocked adding variety and additional strategies to beat the higher levels in the game.
Brick Types
| The standard brick | |
| Absorbs 75% of ball speed | |
| Super elastic collision, the ball bounces with a 5X speed multiplier | |
| Gravity amplifier, temporarily increases gravity which gradually returns to its normal state. | |
| Hardness brick, ball must be traveling fast enough to destroy it. If the ball is not traveling fast enough to destroy a silver brick, the ball type advances to the next ball type. | |
| Only a green ball can destroy a green brick |
Address
Mine Shaft Entertainment 12461 Combie Rd Auburn CA 95602Phone - (530) 906-1079
Fax - (530) 269-7759
Rich Adam - CEO richadam@mineshaft.org
Ed Rotberg - Co-founder edrotberg@mineshaft.org
Rich Adam - CEO
Rich Adam has been in the game business since 1978. He has worked as CEO, Studio Head, Producer, Designer, and Programmer at various times in his career. His work has also included a six-year stint pioneering the product development for all of the interactive television programming at Interactive Network.
His body of work includes the following titles:
Atari - Missile Command, Gravitar, Empire Strikes Back
Bally Midway - Trivial Pursuit, Dungeons and Dragons
Electronic Arts - John Madden Football, PGA Tour Golf
Interactive Network - Over 50 interactive television programs - top game shows, major sports, news, etc.
Silicon Entertainment - NASCAR Silicon Motor Speedway
THQ - MX Superfly, WWE CrushHour
Mine Shaft Entertainment - High Heat Baseball 2002, Nokia Pro Series Golf, Blazing Angels: Squadrons of WWII, Tilt-a-Ball
Ed Rotberg - Director
Ed Rotberg has been in the game business since 1978. He has worked as producer, designer, programmer, and executive management at various times in his career. He was one of the founders of Videa, which was eventually acquired by Bally Midway. His career has also included a two-year stint at Apple Computer.
His body of work includes the following titles:
Atari - Atari- Atari Baseball, BattleZone, Star Wars, Blasteroids, S.T.U.N. Runner, Shuuz, Steel Talons, Guardians of the Hood
Bally Midway - Snake Pit
3DO - Station Invasion, IMSA Racing (M2)
Silicon Entertainment - NASCAR Silicon Motor Speedway
THQ - MX Superfly, WWE CrushHour
Mine Shaft Entertainment - High Heat Baseball 2002, Nokia Pocket Kingdom, Nokia Pro Series Golf, Blazing Angels: Squadrons of WWII, Tilt-a-Ball
David Samson - CTO
David Samson has been a professional software developer for 15 years and in the game industry since 1996. He has woked as a programmer, designer, and as project lead for many years . He has worked on many aspects of software development including: graphics, physics, networking, and audio.
His body of work includes the following titles:
Atari - Rockwell Intl. - X11 Experimental VR Simulation
Illusion Inc. - Speed Sports (Indy and Stockcar Driving Simulators)
Illusion Inc. - Jump Zone (Sky Diving Simulator)
Illusion Inc. - Rascal to the Rescue (Sky Diving Redemption Game)
Airshow Inc. - Network (In-Flight Entertainment)
Mine Shaft Entertainment - Nokia Pro Series Golf, Blazing Angels: Squadrons of WWII